In this lesson, students will learn more about boolean values. Booleans refer to a value that is either true or false, and are used to test whether a specific condition is true or false.
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In this lesson, students learn about if statements as a way to make decisions and execute specific code depending on the validity of a condition.
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In this lesson, students will learn about logical operators. Logical operators allow students to connect or modify Boolean expressions. Three logical operators are the !, ||, && characters.
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In this lesson, students learn how to use comparison operators. Comparison operators let students compare two values.
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In this lesson, students will apply their understanding of if/else statements to graphics programs. Students will also learn how to use else if
statements to check for multiple conditions.
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In this lesson, students will explore while loops and JavaScript variables. This combines the ideas of creating variables, updating variables throughout a loop, and determining the correct ending condition.
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In this lesson, students will learn how to create a Loop and Half. A Loop and a Half is a specific way to write a while loop with the condition being true
. Inside the loop, students use a break statement to break out of the loop whenever that condition is met, causing the loop to end.
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In this lesson, students will apply their understanding of while loops to graphics programs.
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In this lesson, students will learn in greater detail about for loops. For loops in Javascript are written and executed in the same manner as Karel exercises, except now students will explore modifying the initialization statement, test statement, and increment statements of the loops.
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inside the for loop code to do something different on each iterationIn this lesson, students will apply what they have learned about for loops to graphics programs.
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to position graphics objects and change the size of graphics objectsIn this lesson, students review content with a 15 question Unit Quiz.
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