In this lesson, students are introduced to coding with turtle graphics. Students will begin to recognize programs as sequences and groups of commands. Students will learn a few basic commands and then apply them right away by writing their first program.
Students will be able to:
In this lesson, students learn about some of the different types of programming languages and categories they may fall into (low vs high level languages, compiled vs interpreted languages). They also look at a timeline of programming languages and explore why one language would be used over another.
Students will be able to:
In this lesson, students will be introduced to the layout of Tracy’s grid world and will learn how to use coordinate pairs to locate Tracy on the coordinate plane. They will add to the list of commands they know and can use to create Tracy graphics.
Students will be able to:
penup()
, pendown()
, backward()
, goto()
, setposition()
, setx()
, and sety()
commands in their programsIn this lesson, students review content with a 10 question End-of-Unit Quiz.
Students will be able to:
forward
circle
backward
penup
/ pendown
setposition
goto
setx
/ sety