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Texas Tech Apps (7th grade)

Coding with Karel

Students learn the basics of programming by giving Karel the Dog commands in a grid world.

Lessons

1.1 Introduction to Karel

  • Introduction to Programming With Karel
  • Karel Commands Quiz
  • Our First Karel Program
  • Parentheses and Semicolons Intro
  • Debug Karel's Code
  • +4 more

1.2 Karel's World

  • More About Karel
  • More Basic Karel Quiz
  • Karel's Morning Walk
  • Karel's Evening Walk
  • Can't Reach the Tennis Ball
  • +1 more

1.3 Functions

  • Karel Functions
  • Functions Check for Understanding
  • Climb the Stairs
  • Spot the Bug 1
  • Spot the Bug 2
  • +1 more

1.4 Multiple Functions

  • Using the Main Function
  • Top Down Design and Decomposition
  • Top Down Design and Decomposition Quiz
  • Top Down Design and Decomposition in Karel
  • Big Steps vs. Smaller Steps
  • +3 more

1.5 For Loops

  • For Loops
  • For Loops Quiz
  • Repeated Move
  • Draw a Line
  • Tennis Ball in Each Corner
  • +2 more

1.6 Conditional Statements

  • If Statements and Conditionals
  • If Statements and Conditionals Quiz
  • If Statements and Conditionals
  • Stay Out of the Lake
  • Bury Tennis Balls
  • +1 more

1.7 If/Else Statements

  • If/Else Statements
  • If/Else Statements Quiz
  • Opposite Day
  • Build a Bridge
  • Stay on the Path
  • +2 more

1.8 While Loops

  • While Loops
  • While Loops Quiz
  • Inside the Fence
  • Run Home
  • Path to Dog House
  • +2 more

1.9 Karel Challenges

  • Karel Challenges
  • Fetch
  • Karel's Race
  • Building Bridges
  • Super Tennis Ball Clean Up
  • +1 more

1.10 Exploring Code with Karel Quiz

  • Exploring Code with Karel Quiz

Courses that include this module