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Game Development in Unity (6.3)

Lesson 3.5 Player Controls

Description


Objective


Activities

These are all the activities included in the lesson

3.5.1 Code Review: Keyboard Input
3.5.2 Knowledge Check: Input Polling
3.5.3 Keyboard Input
3.5.4 Joystick & Gamepad Input
3.5.5 Code Review: Mouse & Touchscreen Input
3.5.6 Mouse & Touchscreen Input
3.5.7 Reflection: Player Input