Standards in this Framework
| Standard | Lessons |
|---|---|
|
CSK4.4.1.1.1
Identify how not to be a cyberbully. |
Standing Up to Cyberbullying Standing Up to Cyberbullying Reporting Cyberbullying |
|
CSK4.4.1.1.2
Describe how to disengage and/or ask for help/ assistance with cyberbullying and other online threats. |
Standing Up to Cyberbullying Standing Up to Cyberbullying Reporting Cyberbullying |
|
CSK4.4.1.1.3
Identify positive and negative actions that add to a digital footprint. |
Managing Digital Footprints Digital Reputation and Identity |
|
CSK4.4.1.1.4
Understand how to adjust online communication (e.g., use full words, tone, punctuation) based on context and purpose. |
Digital Etiquette and Teamwork |
|
CSK4.4.1.2.1
Describe potential consequences for failing to protect personal information online. |
Online Risks & Protection |
|
CSK4.4.1.2.2
Compare and contrast online audiences (e.g., friends, family, online gaming, public posting), including what is appropriate to share. |
Digital Etiquette and Teamwork |
|
CSK4.4.1.2.3
Understand the curiosity gap and how bad actors try to convince you to click. |
Online Risks & Protection Digital Responsibility: Owning Your Choices |
|
CSK4.4.1.2.4
Identify websites for legitimacy, safety and appropriateness. |
Scout's Cybersecurity Mission Cybersecurity & Privacy |
|
CSK4.4.1.3.1
Develop strategies for choosing alternative activities and setting personal technology use goals. |
Screen Time: Protecting Relationships Screen Time: Academics and Evidence |
|
CSK4.4.1.3.2
Properly acknowledge sources in all projects (e.g., reports, art, science). |
Give Credit When You Use It Use and Search the Right Way Use and Search the Right Way |
|
CSK4.4.1.3.3
Evaluate digital information as either reliable or unreliable. |
Give Credit When You Use It Use and Search the Right Way Use and Search the Right Way |
|
CSK4.4.2.1.1
Create an original pattern and explain its rule. |
|
|
CSK4.4.2.1.2
Evaluate a set of instructions to see if it will complete the expected task. |
Compare and Refine Algorithms Creating Algorithms |
|
CSK4.4.2.1.3
Decompose a complex problem into subtasks. |
Animating Poetry Division and Conditionals Nonfiction Animated Recordings Create a Drawing App with micro:bit® Dash® Robot Mazes Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Minecraft® Coding Fundamentals - Basic Moves Giving Credit Through Attributions Punctuate a Title micro:bit®: Animal Response to the Environment Pair Programming: Create a Band Choose Your Own Path: Elements of Culture Classifying Shapes Using Lines and Angles Classifying Quadrilaterals in a Hierarchy Pinball Game Project Decimal Division and Conditionals Rates and Unit Rates Debugging: Mazes Drawing Tools: Sea Creatures CS Innovators: Grace Hopper Computational Thinking: Design a School Loops: Sphero® Underwater Exploration Designing Solutions for Accessibility |
|
CSK4.4.2.1.4
Identify relevant information when problem solving. |
Research: Informational Programs Multimedia Book Report Events: Dot in Space House Design with Area and Perimeter Careers in CS: Health and Fitness Careers in CS: Major League Baseball Computational Thinking: Design a School Computational Thinking: Design a Neighborhood CS Innovators Research Project Inquiry Project: Survey Bar Graph Inquiry Project: Data Bar Graph Inquiry Project: Line Graph Persuasive Productivity Software Project Inquiry Project: Survey Bar Graph |
|
CSK4.4.2.2.1
Design multi-step algorithms that utilize decision-making structures. |
Game Mechanics with Comparison Operators Fractions and Variables Classifying Rocks Complex Conditionals: Chase the Star Nutrition Maze Decimal Multiplication and Conditionals Physical Changes Division and Conditionals Multiplication and Conditionals Unit Converter Effects of Pollution Grammar Quiz Game Create a Drawing App with micro:bit® Day and Night Multi-digit Multiplication and Conditionals Game Effects Clones in Games Revolutionary War Timeline Revolutionary War Timeline with the BBC micro:bit® Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Multiplication Quiz Game Create a Drawing App Punctuate a Title micro:bit®: Animal Response to the Environment Seasonal Project (Spring): Create a Chase Game! How We See: Light Reflection LEGO® SPIKE Essential: Design a Car Sensor Seasonal Project (Summer): Pop The Balloons The US Government Seasonal Project (Fall): Gathering Apples Game Pinball Game Project Decimal Division and Conditionals Multiplying Fractions by Whole Numbers Naming Numbers Game Fossils and Past Environments Punctuation Game Atoms and Molecules Positive and Negative Numbers Evaluate Algebraic Equations micro:bit® Reaction Game Create a Maze Introduction to Clones Snake Game Clones: Throwing Acorns Game Scout's Quest: Conditionals Conditionals: Flying Bird Operators: Coin Flip Conditionals: Underwater Exploration Conditionals: Mazes KA1.3.2a - Lost in Space: Directions to Mars KA1.3.2b - Lost in Space: Asteroid Field Part 1 KA1.3.2c - Lost in Space: Asteroid Field Part 2 KA1.3.3a - Lost in Space: Landing Systems Engaged KA1.3.3b - Lost in Space: Perimeter Check KA1.3.4a - Lost in Space: Putting Out Fires Part 1 KA1.3.4b - Lost in Space: Putting Out Fires Part 2 KA1.3.5a - Lost in Space: Tracking Tracy Part 1 KA1.3.5b - Lost in Space: Tracking Tracy Part 2 KA1.4.1 - Evaluation: Supplies Drop Off Star Brightness and Distance Digital Vocabulary Flashcard Quiz KA2.2.1a - A Day at the Park: Karel Clean Up KA2.2.1b - A Day at the Park: Find the Exit KA2.2.1c - A Day at the Park: Escape the Bedroom KA2.2.4b - A Day at the Park: Make a Tree KA2.2.4c - A Day at the Park: Set Up the Scavenger Hunt KA2.1.1a- Rosetta Stone: Pick Up the Hat 1 KA2.1.1b- Rosetta Stone: Pick Up the Hat 2 KA2.1.1c- Rosetta Stone: Travel to Egypt KA2.1.2a- Rosetta Stone: Approach the Entrance KA2.1.2b- Rosetta Stone: Uncover the Hieroglyph KA2.1.3a- Rosetta Stone: Light the Torches 1 KA2.1.3b- Rosetta Stone: Light the Torches 2 KA2.1.4a- Rosetta Stone: Leave without a Trace KA2.1.4b- Rosetta Stone: Which Way? KA2.1.5a- Rosetta Stone: Snakes! KA2.1.5b- Rosetta Stone: Escape the Scarab Room KA2.1.6- Rosetta Stone: Challenge: Draw a Hieroglyph Dash® Robot 2 - Proximity Sensor Conditionals: Sphero® Shark Race Movement and Expansion |
|
CSK4.4.2.2.2
Use debugging strategies to identify and fix errors. |
Creative Storytelling Digital Greeting Card Complex Conditionals: Chase the Star Physical Changes Parts of Speech: Random Sentence Generator Sensing and Responding to the Environment Effects of Pollution Dash® Robot Storytelling Cycle of Matter Programming and Data Project Revolutionary War Timeline Revolutionary War Timeline with the BBC micro:bit® Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Ozobot® Programming 2: More Color Codes Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Pair Programming: Create a Band Choose Your Own Path: Elements of Culture VEX GO®: Lines and Angles Plan a Quest Animation Loops Project Pinball Game Project Flower Garden Functions Project Design an App Add and Subtract Fractions Multiplying Fractions by Whole Numbers Punctuation Game State Project Geographic Effects on Early Civilizations Multiplying and Dividing Fractions Evaluate Algebraic Equations micro:bit® Reaction Game Makey Makey®: Introduction Introduction to Finch Robot® Modeling Perimeter with Finch Robot® Storytelling with Finch Robot® Ozobot® Timeline Makey Makey®: Graphing Points on a Coordinate Plane Ozobot® Cycle micro:bit®: Graphing Points on a Coordinate Plane Pong Game Create a Maze Click-a-Mole Debugging: Mazes Snake Game Scout's Quest: Functions with Boolean Inputs Scout's Quest: Variables Clones: Throwing Acorns Game Scout's Quest: Functions with Number Inputs Lists: Shopping with Scout Scout's Quest: Conditionals Debugging: Make a Pizza Creating Turtle Graphics Broadcast Messages: Tell a Joke Events: Traveling with Scout Game Design Project Operators: Coin Flip Code Tunes Functions: About Me Star Brightness and Distance Shape Art (Alpine UT) KA2.2.3a - A Day at the Park: Building Towers KA2.2.3b - A Day at the Park: Get Around the Cars KA2.2.3c - A Day at the Park: Find the Park micro:bit® Butterfly Migration Simulator Introduction to Sphero Mini® and Sphero BOLT+® Loops: Sphero® Underwater Exploration CS Innovators Research Project Winter Celebrations Around the World Scout's Cybersecurity Mission Designing Solutions for Accessibility Safety Solutions micro:bit® Design Project Introduction to micro:bit® Inputs and Sensors Exploring Digital Collaboration Cybersecurity & Privacy Design an App Collaborating Globally Game Design Project Sphero® Timeline Where in the World: Sphero® |
|
CSK4.4.2.3.1
Discuss how conditional statements mirror real-world decision making. |
Multiplication and Conditionals Multi-digit Multiplication and Conditionals How We See: Light Reflection Scout's Quest: Conditionals Conditionals: Underwater Exploration |
|
CSK4.4.2.3.2
Use block based coding to create programs that include conditional statements (if-else) with comparative operators (<, > and ==) and loops. |
Pinball Game Project Evaluate Algebraic Equations micro:bit® Reaction Game |
|
CSK4.4.3.1.1
Identify whether data is relevant to a given question or topic. |
Inquiry Project: Survey Bar Graph Inquiry Project: Data Bar Graph Inquiry Project: Line Graph Data Investigators Inquiry Project: Survey Bar Graph |
|
CSK4.4.3.1.2
Explain how digital sensors (e.g., thermometer, pulse sensor, light sensor, caliper) can be used as tools to gather data. |
|
|
CSK4.4.3.1.3
Understand that data should be used to make informed decisions. |
Data Investigators Data Analysts |
|
CSK4.4.3.2.1
Identify patterns, trends, and relationships in data. |
Data Investigators Data Analysts Inquiry Project: Survey Bar Graph |
|
CSK4.4.3.2.2
Develop relevant questions for exploring data. |
Inquiry Project: Survey Bar Graph Inquiry Project: Data Bar Graph Inquiry Project: Line Graph Inquiry Project: Survey Bar Graph |
|
CSK4.4.3.2.3
Analyze data to draw conclusions and make predictions. |
Data Investigators Data Analysts |
|
CSK4.4.3.3.1
Create appropriate visualizations to communicate data insights. |
Programming and Data Project Inquiry Project: Survey Bar Graph Inquiry Project: Data Bar Graph Inquiry Project: Line Graph Inquiry Project: Survey Bar Graph |
|
CSK4.4.3.3.2
Communicate data insights persuasively. |
Productivity Software Inquiry Project Persuasive Productivity Software Project |
|
CSK4.4.4.1.1
Differentiate between external components(monitor, keyboard, mouse) and the main unit that houses internal components(CPU tower, laptop body). |
Practicing with Computing Systems |
|
CSK4.4.4.1.2
Apply proper computer care practices and understand the impact of device usage. |
Dash® Robot 1 - Movement Cue Robot 1 - Movement Cue Robot 2 - Proximity Sensors micro:bit®: Animal Response to the Environment micro:bit® Reaction Game Introduction to Finch Robot® Dash® Robot 2 - Proximity Sensor Dash® Robot 3 - Loops and Functions Digital Responsibility: Everyday Use Digital Responsibility: Owning Your Choices |
|
CSK4.4.4.1.3
Identify common operating systems (e.g., macOS, Windows, ChromeOS) and how we interact with them differently. |
|
|
CSK4.4.4.1.4
Communicate basic computer related problems including what happened, and what steps have already been taken. |
|
|
CSK4.4.4.2.1
Create digital content using spreadsheet software (e.g., graphs and tables), applying formatting. |
Exploring Microsoft Excel™ |
|
CSK4.4.4.2.2
Revise digital content, utilizing digital resources (e.g., spelling/grammar check, thesaurus, online research tools) to enhance clarity and impact. |
Introduction to Microsoft Word™ Persuasive Productivity Software Project |
|
CSK4.4.4.2.3
Demonstrate basic file management (e.g., descriptive file names, create folders, navigate to find files). |
File Management and Data Exploration |
|
CSK4.4.4.2.4
Practice typing including touch typing, symbols and special characters, and keyboard shortcuts (e.g., cut, copy, paste, and undo). |
Introduction to Microsoft Word™ Developing Keyboarding Skills |
|
CSK4.4.4.3.1
Identify examples of Internet of Things (IoT) devices (e.g., thermostat, security cameras, refrigerator, doorbell, kitchen appliances, digital assistant, robot vacuum, outlets, lightbulbs). |
Creating Smart Machines |
|
CSK4.4.4.3.2
Identify that there are limitations to the bandwidth of a network. |
Networks, Packets, and the Internet |
|
CSK4.4.4.3.3
Describe basic troubleshooting steps for common network issues (e.g., restarting devices, checking network and power cables). |
Network Connections |