Standards in this Framework
Standard | Lessons |
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K.AP.A.01
Model daily processes and follow basic algorithms (step-by-step lists of instructions) to complete tasks. |
Sequences (Unplugged) Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Counting with Mazes Light and Shadows Story Problems: Add and Subtract within 100 Phases of the Moon Create Your Own Story Problem Weather and Seasons Original Story Animations - Personal Story Adding within 20 and Sequences (Unplugged) Loops Original Story Animations - Fiction Story Cardinal Directions Events and Money Wildlife Scene Project Communities Modify Their Environment Changes in the Environment Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Skills Practice: Events Skills Practice: ScratchJr Drawing Tools Punctuation: Write a Great Sentence! Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers About Me Project Chicken Crossing Game River Crossing Game Racing Game Create a Map Hide and Seek Game 3D Shapes Digital Greeting Card Design an Adventure Game Preventing Erosion Geographic Effects on Early Civilizations Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Programming a Cycle Growing Garden Maze Game Project Sequences: Digital Responsibilities Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Transportation Speeds and Sounds Sequences (Unplugged) Sequences: Snowball Fight Acting with Events Bowling Game All About Me! Drawing Tools: Nature Walk Star Brightness and Distance Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Computational Thinking: Morning Routines Computational Thinking: Evening Routines Computational Thinking: School Day Routines Winter Celebrations Around the World |
K.AP.C.01
With guidance, create a set of instructions (programs) to accomplish task using a programming language, device, or unplugged activity, including sequencing, emphasizing the beginning, middle, and end. |
Original Story Animations - Fiction Story CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 Sequences: Digital Responsibilities Events: Submarine Sequences Sequences (Unplugged) Sequences: Snowball Fight |
K.AP.PD.01
With guidance, create a grade-level appropriate document to illustrate thoughts, ideas, or stories in a sequential manner (e.g., storyboard, story map, sequential graphic organizer). |
Original Story Animations - Fiction Story Sequences: Digital Responsibilities Events: Submarine Sequences Sequences (Unplugged) Sequences: Snowball Fight |
K.AP.PD.02
Give attribution to ideas, solutions, and creations of others, verbally, while developing algorithms. |
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K.AP.PD.03
Identify errors in an algorithm that includes sequencing and repeated procedures using a programming language or unplugged activity. Discuss how errors in the algorithm could be corrected. |
Events Loops Part 2 Counting with Mazes Build a Sentence Research Presentations Create Your Own Story Problem Loops Advanced Data and Programming Wildlife Scene Project Changes in the Environment Introduction to Bee-Bot®: Planning a Program Introduction to Coding with LEGO® SPIKE Essential Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: Message Events Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Debugging Kibo®: Adding and Subtracting Seasonal Project (Summer): Pop the Balloons Forever Loop Dance Party Code Block Review End Block: Program a Race Chicken Crossing Game Garden Project River Crossing Game Create a Map Tap-a-Mole Game Design an Adventure Game Patterns and Music Introduction to Debugging Events (Alpine UT updates) Introduction to Code & Go® Robot Mouse: Planning a Program Ozobot® Cycle Debugging: Events and Sequences Create an Original Story Animation Debugging: Message Events and Loops Speed Block: Bouncy Ball Garden Project Debugging: Events and Motion Maze Game Project Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Sequences: Snowball Fight Bowling Game Introduction to Repeat Loops |
K.AP.PD.04
Use correct terminology (e.g., first, second, etc.) in the development of an algorithm to solve a simple problem. |
Who Keeps Us Safe? Create Your Own Story Problem Original Story Animations - Personal Story Storytelling Animations Part 2 Original Story Animations - Fiction Story Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Introduction to Speed Blocks About Me Project Chicken Crossing Game Garden Project River Crossing Game Tap-a-Mole Game Garden Project Transportation Speeds and Sounds All About Me! |
K.AP.V.01
With guidance, model the way programs store and manipulate grade-level data by using numbers or other symbols to represent information (e.g., encode or decode words using numbers, pictographs, or symbols to letters, words, or direction). |
Data Storage and Variables Basic Data and Programming Project Basic Data and Programming Project Data Storage with Symbols Variables: Keeping Score |
K.CS.D.01
Select and operate the appropriate computing device to perform a variety of different tasks. |
Data Storage and Variables Welcome to CodeHS! Get Organized with Files Data Storage with Symbols |
K.CS.HS.01
Identify by name and locate common computing devices and external hardware in a variety of environments, using appropriate technical terminology (e.g., mobile devices, desktop computer, laptop computer, mouse, keyboard, wearables). |
Computer Detectives: Computer Problems |
K.CS.T.01
Recognize the possibility computing systems might not work as expected and identify basic hardware and software problems using appropriate technical terminology (e.g., monitor turned off, volume decreased on headphones). |
Computer Detectives: Computer Problems |
K.DA.CVT.01
With guidance, collect data on a basic topic (e.g. weather, temperature) and present it visually. |
Digital Research 2: Choice Research Advanced Data and Programming Basic Data and Programming Project Basic Data and Programming Project |
K.DA.IM.01
With guidance, draw conclusions and make predictions based on picture graphs or patterns (e.g., make predictions based on weather data presented in a picture graph; complete a pattern), with or without a computing device. |
Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project |
K.DA.S.01
Identify that information from our everyday lives that can be stored and accessed via computing devices. |
Data Storage and Variables Welcome to CodeHS! Get Organized with Files Data Storage with Symbols |
K.IC.C.01
Use grade-level appropriate language to identify and describe how people use a variety of technologies and applications in their daily work and personal lives. |
Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail What Can AI Do? How AI Helps Us |
K.IC.SI.01
Identify appropriate and safe behaviors when participating online. |
Minecraft: Education Edition® Basic Gameplay Training AI Using Data Sequences: Digital Responsibilities Online Etiquette Keeping Information Safe Positive Online Behavior |
K.IC.SLE.01
Keep login information private and log off of devices appropriately. |
Keeping Information Safe |
K.NI.C.01
Identify and use passwords and discuss why they are not shared with others. |
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K.NI.NCO.01
Recognize that basic computing devices and components can be connected to one another. |
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