Please enable JavaScript to use CodeHS

Elementary Standards Mapping

for MO CS K

19

Standards in this Framework

Standard Lessons
K.CS.D.01
With guidance, follow directions and make appropriate choices to use computing devices to perform a variety of tasks.
    3D Design: Introduction
    3D Design: Create a Bubble Wand
    Scout Adventures 1: Introducing Scout
    Scout Adventures 2: Scout Starts Exploring
    Scout Adventures 3: Scout Meets a Friend
    Scout Adventures 4: Scout Explores the Forest
    Scout Adventures 5: Scout and Bluebird Help
    Scout Adventures 6: Scout Celebrates with Friends
K.CS.HS.01
Use appropriate terminology in naming and describing the function of common computing devices and components (e.g., mouse is used to control the cursor, desktop computer, laptop computer, tablet device, monitor, keyboard, mouse, printer).
    Computer Basics
    Ozobot® Programming 1: Introduction
    Ozobot® Programming 2: More Color Codes
    Introduction to Kibo®
    Mouse Practice
    Keyboard Introduction
    Ozobot® Timeline
K.CS.HS.02
With guidance, choose appropriate software to perform a variety of tasks.
    Types of Software
K.CS.T.01
Recognize that computing systems might not work as expected and learn to use accurate terminology to identify simple hardware or software problems (e.g., volume turned down on headphones, monitor turned off, keyboard not working, mouse not working).
    Computer Basics
    Computer Detectives: Computer Problems
K.NI.NCO.01
Discuss that computing devices can be connected together. (e.g., printers connect to devices, phone/tablet share information).
    Networks and the Internet
    Networks, Packets, and the Internet
K.NI.C.01
Discuss what passwords are and why we do not share them with others. With guidance, use passwords to access technological devices, apps, etc.
    Passwords
K.DA.S.01
With guidance, locate, open, modify, and save an existing file with a computing device.
    Data Storage and Variables
    Welcome to CodeHS!
    Get Organized with Files
K.DA.CVT.01
With guidance, collect data and present it visually.
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
    Advanced Data and Programming
K.DA.IM.01
With guidance, draw conclusions and make predictions based on picture graphs or patterns (e.g., make predictions based on weather data presented in a picture graph or complete a pattern).
    Data Patterns and Predictions
K.AP.A.01
With guidance, model daily processes and follow algorithms (sets of step-by-step instructions) to complete tasks verbally, kinesthetically, with robot devices or a programming language.
    Sequences (Unplugged)
    Properties of Matter
    Weather and Seasons
    Adding within 20 and Sequences (Unplugged)
    Introduction to Kibo®
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Create a Map
    Design an Adventure Game
    Preventing Erosion
    Sequences (Unplugged)
    Sequences: Snowball Fight
    Acting with Events
    Bowling Game
    Computational Thinking: Morning Routines
    Computational Thinking: Evening Routines
    Computational Thinking: School Day Routines
K.AP.V.01
With guidance, recognize that computers represent different types of data using numbers or other symbols.
    Advanced Data and Programming
    Data Storage and Variables
    Basic Data and Programming Project
    Basic Data and Programming Project
    Data Storage with Symbols
    Variables: Keeping Score
K.AP.C.01
With guidance, independently or collaboratively create programs to accomplish tasks using a programming language, robot device, or unplugged activity that includes sequencing (i.e., emphasizing the beginning, middle, and end).
    Comparing Organisms
    Adaptations and Survival: Camouflage
    Introduction to Message Events
    Maze Game Project
    Greater Than and Less Than: Single-Digit Numbers
    Changing Landforms
    Creating Shapes
    Types of Motion
    Animal Life Cycles
    Events
    Story Problems: Add and Subtract within 10
    Place Value: Ones, Tens, and Hundreds
    Loops Part 2
    Counting with Mazes
    Light and Shadows
    From ScratchJr to Scratch
    Research Presentations
    Sound and Pitch
    Storytelling Animations
    Phases of the Moon
    Create Your Own Story Problem
    Living and Nonliving
    Weather and Seasons
    Original Story Animations - Personal Story
    Digital Research 2: Choice Research
    Loops
    Storytelling Animations Part 2
    Sun and Moon, Day and Night
    Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
    Original Story Animations - Fiction Story
    Economic Choices
    Advanced Data and Programming
    Phonics: Letter Sounds
    Cardinal Directions
    Events and Money
    Wildlife Scene Project
    Place Value: Ones and Tens
    Finding an Unknown in a Word Problem
    Ozobot® Programming 1: Introduction
    Ozobot® Programming 2: More Color Codes
    Changes in the Environment
    Phonics: Digraphs
    VEX 123®: Introduction
    Introduction to Bee-Bot®: Basic Movements
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    ScratchJr to Scratch: Events and Loops
    Seasons with Bee-Bot®
    Place Value: Adding Up to 20
    Comparing Length with Bee-Bot®
    Introduction to Coding with LEGO® SPIKE Essential
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Needs of Living Things with Bee-Bot®
    Push and Pull with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Repeat Loops
    Skills Practice: Events
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    Punctuation: Write a Great Sentence!
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Unplugged Introduction to ScratchJr: Part 2
    LEGO® SPIKE Essential: Design for Changing Weather
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Introduction to the Grid
    Identify Shapes by Attributes
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Code Block Review
    Loops: Catching Butterflies
    Introduction to the Wait Block
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    Introduction to Pages
    End Block: Program a Race
    About Me Project
    Chicken Crossing Game
    River Crossing Game
    Racing Game
    Create a Map
    Hide and Seek Game
    3D Shapes
    Digital Greeting Card
    Design an Adventure Game
    Patterns and Music
    Preventing Erosion
    Events (Alpine UT updates)
    Basic Data and Programming Project
    Seasons with Code & Go® Robot Mouse
    Weather with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Push and Pull with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Programming a Cycle
    Loops: Follow the Path
    Message Events: Scout Plays in the Forest
    Message Events: Simon Says
    Pages: Dragon Story
    Maze Game Project
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Basic Data and Programming Project
    Grid: Solving Mazes
    Animal Sounds
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Introduction to Events
    All About Me!
    Introduction to Repeat Loops
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
K.AP.PD.01
With guidance, create a grade-level appropriate artifact to illustrate thoughts, ideas, or sequence of events (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer).
    Comparing Organisms
    Research Presentations
    Digital Research 2: Choice Research
    Original Story Animations - Fiction Story
    Space Travel Project
    3D Design: Create a Bubble Wand
    Seed Dispersal
    About Me Project
    Create a Map
    Design an Adventure Game
    Pages: Dragon Story
    All About Me!
K.AP.PD.02
Independently or with guidance give credit to ideas, creations, and solutions of others while developing algorithms.
    Giving Credit Through Attributions
K.AP.PD.03
With guidance, independently or collaboratively debug algorithms using a programming language and/or unplugged activity that includes sequencing.
    Comparing Organisms
    Sequences (Unplugged)
    Maze Game Project
    Events
    Story Problems: Add and Subtract within 10
    Loops Part 2
    Counting with Mazes
    Build a Sentence
    Research Presentations
    Create Your Own Story Problem
    Loops
    Advanced Data and Programming
    Wildlife Scene Project
    Ozobot® Programming 1: Introduction
    Ozobot® Programming 2: More Color Codes
    Changes in the Environment
    Introduction to Bee-Bot®: Planning a Program
    Introduction to Coding with LEGO® SPIKE Essential
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    Skills Practice: Events
    Skills Practice: Message Events
    Space Travel Project
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Debugging
    Giving Credit Through Attributions
    Kibo®: Adding and Subtracting
    Seasonal Project (Summer): Pop the Balloons
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to Speed Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    Code Block Review
    Loops: Catching Butterflies
    Introduction to Pages
    Chicken Crossing Game
    Garden Project
    River Crossing Game
    Create a Map
    Tap-a-Mole Game
    Design an Adventure Game
    Introduction to Debugging
    Events (Alpine UT updates)
    Basic Data and Programming Project
    Debugging: Events and Sequences
    Debugging: Message Events and Loops
    Garden Project
    Debugging: Events and Motion
    Pages: Dragon Story
    Maze Game Project
    Basic Data and Programming Project
    Grid: Solving Mazes
    Events: Submarine Sequences
    Transportation Speeds and Sounds
    Introduction to Events
    Sequences: Snowball Fight
    Bowling Game
    Introduction to Repeat Loops
K.AP.PD.04
Use correct terminology (beginning, middle, end) in the development of an algorithm to solve a simple problem.
    Sequences (Unplugged)
    Debugging
    Kibo®: Adding and Subtracting
    Garden Project
    Create a Map
    Tap-a-Mole Game
    Introduction to Debugging
    Debugging: Events and Sequences
    Debugging: Message Events and Loops
    Garden Project
    Debugging: Events and Motion
K.IC.C.01
Discuss different ways in which types of technologies are used in daily life.
    Impacts of Technology in Our World
    What Can AI Do?
    How AI Helps Us
K.IC.SI.01
With guidance, identify appropriate manners while participating in an online environment and online behaviors.
    Online Etiquette
    Keeping Information Safe
    Positive Online Behavior
K.IC.SLE.01
Exhibit good digital citizenship using technology safely, responsibly, and ethically.
    Online Etiquette
    Keeping Information Safe
    Positive Online Behavior