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Elementary Standards Mapping

for Nova Scotia ICT 1

19

Standards in this Framework

Standard Lessons
1.DC.a.1
understand and participate in classroom and school activities establishing safe and healthy routines as they use technology for learning.
    Online Etiquette
    Keeping Information Safe
    Password Protectors
    Positive Online Behavior
    Responsible Digital Citizens
1.DC.a.2
co-construct, with teacher assitance, and follow simple online safety and behaviour expectations while completing learning tasks.
    Online Etiquette
    Keeping Information Safe
    Password Protectors
    Positive Online Behavior
    Responsible Digital Citizens
1.DC.a.3
discuss the need for individual passwords and keeping them private
    Passwords
    Password Protectors
    Responsible Digital Citizens
1.DC.a.4
understand the need for individual and secure passwords and the importance of keeping them private
    Passwords
    Password Protectors
    Responsible Digital Citizens
1.DC.b.1
demonstrate with teacher assistance responsible and appropriate use of technology while participating in online activities lead by the teacher.
    Online Etiquette
    Keeping Information Safe
    Password Protectors
    Positive Online Behavior
    Responsible Digital Citizens
1.DC.b.2
develop awareness, with teacher assistance , that not all information online is true.
    Digital Research 1: Guided Research
1.DC.b.3
define what being positive means and looks like online and offline.
    Online Etiquette
    Positive Online Behavior
    Responsible Digital Citizens
1.DC.b.4
show some understanding that individuals own their works and can indicate how their works can be used.
    Giving Credit Through Attributions
1.DT.a.1
with teacher assistance, use grade appropriate digital tools to explore ideas, think critically and reflect.
    Impacts of Technology in Our World
    How Living Things Survive
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Story Problems: Add and Subtract within 20
    Greater Than and Less Than: Single-Digit Numbers
    Animal Life Cycles
    Place Value: Ones, Tens, and Hundreds
    Build a Sentence
    Light and Shadows
    Research Presentations
    Who Keeps Us Safe?
    Story Problems: Add and Subtract within 100
    Create Your Own Story Problem
    Weather and Seasons
    Decompose Numbers Up to 10
    Sun and Moon, Day and Night
    Ozobot® Programming 2: More Color Codes
    Changes in the Environment
    Introduction to Bee-Bot®: Basic Movements
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    Seasons with Bee-Bot®
    3D Design: Introduction
    Comparing Length with Bee-Bot®
    Introduction to Coding with LEGO® SPIKE Essential
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Introduction to Kibo®
    Kibo®: Communicating Across Distances (Light and Sound)
    Needs of Living Things with Bee-Bot®
    Push and Pull with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: ScratchJr Drawing Tools
    Data Storage and Variables
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    3D Design: Create a Bubble Wand
    Divide Shapes into Equal Parts
    Moving Targets Game
    Punctuation: Write a Great Sentence!
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    LEGO® SPIKE Essential: Design for Changing Weather
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to the Grid
    Identify Shapes by Attributes
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    Code Block Review
    Loops: Catching Butterflies
    Introduction to the Wait Block
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    Introduction to Pages
    End Block: Program a Race
    About Me Project
    Chicken Crossing Game
    River Crossing Game
    Racing Game
    Create a Map
    Hide and Seek Game
    Digital Greeting Card
    Algebraic Thinking: Finding a Two-Digit Unknown
    Patterns and Music
    Preventing Erosion
    Drawing Tools: Fairy Tale Painting
    Drawing Tools: Farm Scene
    Training AI Using Data
    Seasons with Code & Go® Robot Mouse
    Weather with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Push and Pull with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Ozobot® Timeline
    Park Cleanup STEM Project with Bee-Bot®
    Park Cleanup STEM Project with Code & Go® Robot Mouse
    Debugging: Events and Sequences
    Loops: Predator and Prey
    Programming a Cycle
    Debugging: Message Events and Loops
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Create a Mini Golf Game
    Message Events: Scout Plays in the Forest
    Pages: Scout's Travels
    Pages: Create a Tapping Game
    Growing Garden
    Debugging: Events and Motion
    Message Events: Simon Says
    Pages: Dragon Story
    Loops: Frog and Rabbit
    Grid: Arctic Animation
    Forever Loops: Fireworks
    Loops: Play in the Park
    Sequences: Digital Responsibilities
    Animal Sounds
    Moving Targets Game
    Transportation Speeds and Sounds
    Variables: Keeping Score
    All About Me!
    Drawing Tools: Nature Walk
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
1.DT.a.2
with teacher assistance, investigate ways to search for specific information, images or other media.
    Research Presentations
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
1.DT.b.1
with teacher assistance, use digital tools to share and exchange information.
    Types of Motion
    Research Presentations
    Phases of the Moon
    Digital Research 1: Guided Research
    Living and Nonliving
    Digital Research 2: Choice Research
    Introduction to ScratchJr
    Advanced Data and Programming
    Kibo®: Communicating Across Distances (Light and Sound)
    Patterns and Music
    Basic Data and Programming Project
    Basic Data and Programming Project
1.DT.c.1
with some teacher assistance create original works using grade appropriate digital tools.
    Impacts of Technology in Our World
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Maze Game Project
    Types of Motion
    Animal Life Cycles
    Events
    Counting with Mazes
    From ScratchJr to Scratch
    Research Presentations
    Create Your Own Story Problem
    Weather and Seasons
    Original Story Animations - Personal Story
    Digital Research 2: Choice Research
    Loops
    Decompose Numbers Up to 10
    Original Story Animations - Fiction Story
    Introduction to ScratchJr
    Economic Choices
    Advanced Data and Programming
    Cardinal Directions
    Wildlife Scene Project
    Changes in the Environment
    3D Design: Introduction
    Skills Practice: Events
    Skills Practice: Message Events
    Skills Practice: ScratchJr Drawing Tools
    Data Storage and Variables
    Telling Time
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    3D Design: Create a Bubble Wand
    Divide Shapes into Equal Parts
    Moving Targets Game
    Punctuation: Write a Great Sentence!
    Seed Dispersal
    LEGO® SPIKE Essential: Design for Changing Weather
    Seasonal Project (Summer): Pop the Balloons
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Introduction to Speed Blocks
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    Code Block Review
    Introduction to the Wait Block
    Introduction to Pages
    End Block: Program a Race
    About Me Project
    Chicken Crossing Game
    River Crossing Game
    Racing Game
    Create a Map
    Hide and Seek Game
    Design an Adventure Game
    Algebraic Thinking: Finding a Two-Digit Unknown
    Patterns and Music
    Preventing Erosion
    Drawing Tools: Fairy Tale Painting
    Events (Alpine UT updates)
    Data Patterns and Predictions
    Drawing Tools: Farm Scene
    Basic Data and Programming Project
    Programming a Cycle
    Create an Original Story Animation
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Create a Mini Golf Game
    Message Events: Scout Plays in the Forest
    Pages: Create a Tapping Game
    Message Events: Simon Says
    Pages: Dragon Story
    Maze Game Project
    Loops: Frog and Rabbit
    Grid: Arctic Animation
    Forever Loops: Fireworks
    Loops: Play in the Park
    Basic Data and Programming Project
    Grid: Solving Mazes
    Animal Sounds
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Introduction to Events
    Data Storage with Symbols
    Variables: Keeping Score
    All About Me!
    Drawing Tools: Nature Walk
    Seasonal Project (Winter): Build a Snowman
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
1.CCT.a.1
use grade appropriate ICT terminology
    Computer Basics
    Ozobot® Programming 1: Introduction
    Ozobot® Programming 2: More Color Codes
    Introduction to Kibo®
    Computer Detectives: Computer Problems
    Mouse Practice
    Keyboard Introduction
1.CCT.a.2
use grade appropriate technology skills
    Input Devices
    Computer Basics
    Impacts of Technology in Our World
    Dash® Robot 1 - Movement
    3D Design: Introduction
    Introduction to Coding with LEGO® SPIKE Essential
    Networks and the Internet
    LEGO® SPIKE Essential: Design a Moving Statue
    3D Design: Create a Bubble Wand
    Computer Detectives: Computer Problems
    LEGO® SPIKE Essential: Design for Changing Weather
    Mouse Practice
    Keyboard Introduction
    Training AI Using Data
    Scout Adventures 1: Introducing Scout
    Scout Adventures 2: Scout Starts Exploring
    Scout Adventures 3: Scout Meets a Friend
    Scout Adventures 4: Scout Explores the Forest
    Scout Adventures 5: Scout and Bluebird Help
    Scout Adventures 6: Scout Celebrates with Friends
    Get Organized with Files
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
    Dash® Robot 2 - Proximity Sensor
    Dash® Robot 3 - Loops and Functions
1.CCT.b.1
use digital tools, students will be expected to collect and record , with teacher support, information and view results.
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
    Advanced Data and Programming
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
1.CCT.b.2
explore a sequence of events to reach an expected goal
    Sequences (Unplugged)
    Introduction to Message Events
    Types of Motion
    Events
    Light and Shadows
    Story Problems: Add and Subtract within 100
    Create Your Own Story Problem
    Weather and Seasons
    Loops
    Communities Modify Their Environment
    Changes in the Environment
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    Seasons with Bee-Bot®
    Place Value: Adding Up to 20
    Weather with Bee-Bot®
    Unplugged Introduction to ScratchJr: Part 1
    Unplugged Introduction to ScratchJr: Part 2
    Seasonal Project (Summer): Pop the Balloons
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to Speed Blocks
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    Code Block Review
    Loops: Catching Butterflies
    Introduction to the Wait Block
    About Me Project
    Create a Map
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Seasons with Code & Go® Robot Mouse
    Weather with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Push and Pull with Code & Go® Robot Mouse
    Growing Garden
    Sequences: Digital Responsibilities
    Events: Submarine Sequences
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    Sequences: Snowball Fight
    Acting with Events
    All About Me!
    Drawing Tools: Nature Walk
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
    Computational Thinking: Morning Routines
    Computational Thinking: Evening Routines
    Computational Thinking: School Day Routines
1.CCT.b.3
decompose (break down) the steps needed to solve a problem into a precise sequence of instructions
    Sequences (Unplugged)
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Introduction to Message Events
    Properties of Matter
    Animal Life Cycles
    Events
    Loops Part 2
    Counting with Mazes
    Research Presentations
    Storytelling Animations
    Create Your Own Story Problem
    Adding within 20 and Sequences (Unplugged)
    Loops
    Storytelling Animations Part 2
    Original Story Animations - Fiction Story
    Advanced Data and Programming
    Wildlife Scene Project
    Changes in the Environment
    VEX 123®: Introduction
    Introduction to Bee-Bot®: Basic Movements
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    Comparing Length with Bee-Bot®
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Needs of Living Things with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Debugging
    Unplugged Introduction to ScratchJr: Part 2
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to the Grid
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Forever Loop Dance Party
    End Block: Program a Race
    About Me Project
    Create a Map
    Design an Adventure Game
    Preventing Erosion
    Introduction to Debugging
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Debugging: Events and Sequences
    Programming a Cycle
    Debugging: Message Events and Loops
    Speed Block: Bouncy Ball
    Message Events: Scout Plays in the Forest
    Creating Algorithms
    Debugging: Events and Motion
    Message Events: Simon Says
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    Sequences: Snowball Fight
    Bowling Game
    All About Me!
    Introduction to Repeat Loops
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
1.CCT.c.1
create sequences to express ideas or address a problem
    Adaptations and Survival: Camouflage
    Introduction to Message Events
    Maze Game Project
    Story Problems: Add and Subtract within 20
    Greater Than and Less Than: Single-Digit Numbers
    Changing Landforms
    Creating Shapes
    Types of Motion
    Animal Life Cycles
    Events
    Story Problems: Add and Subtract within 10
    Place Value: Ones, Tens, and Hundreds
    Loops Part 2
    Counting with Mazes
    Light and Shadows
    From ScratchJr to Scratch
    Research Presentations
    Who Keeps Us Safe?
    Sound and Pitch
    Story Problems: Add and Subtract within 100
    Storytelling Animations
    Phases of the Moon
    Create Your Own Story Problem
    Living and Nonliving
    Digital Flashcards
    Weather and Seasons
    Original Story Animations - Personal Story
    Digital Research 2: Choice Research
    Loops
    Storytelling Animations Part 2
    Sun and Moon, Day and Night
    Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
    Original Story Animations - Fiction Story
    Economic Choices
    Advanced Data and Programming
    Phonics: Letter Sounds
    Cardinal Directions
    Events and Money
    Wildlife Scene Project
    Place Value: Ones and Tens
    Finding an Unknown in a Word Problem
    Changes in the Environment
    Phonics: Digraphs
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    ScratchJr to Scratch: Events and Loops
    Seasons with Bee-Bot®
    Place Value: Adding Up to 20
    Introduction to Coding with LEGO® SPIKE Essential
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Needs of Living Things with Bee-Bot®
    Push and Pull with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Repeat Loops
    Skills Practice: Events
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Unplugged Introduction to ScratchJr: Part 2
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    Code Block Review
    Loops: Catching Butterflies
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    End Block: Program a Race
    About Me Project
    Chicken Crossing Game
    Garden Project
    Combining Shapes
    River Crossing Game
    Racing Game
    Create a Map
    3D Shapes
    Digital Greeting Card
    Design an Adventure Game
    Patterns and Music
    Preventing Erosion
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Seasons with Code & Go® Robot Mouse
    Weather with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Push and Pull with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Loops: Predator and Prey
    Programming a Cycle
    Create an Original Story Animation
    Speed Block: Bouncy Ball
    Create a Mini Golf Game
    Message Events: Scout Plays in the Forest
    Pages: Scout's Travels
    Garden Project
    Pages: Create a Tapping Game
    Growing Garden
    Message Events: Simon Says
    Maze Game Project
    Loops: Frog and Rabbit
    Grid: Arctic Animation
    Forever Loops: Fireworks
    Loops: Play in the Park
    Sequences: Digital Responsibilities
    Grid: Solving Mazes
    Animal Sounds
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Introduction to Events
    Sequences: Snowball Fight
    Bowling Game
    All About Me!
    Introduction to Repeat Loops
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
1.CCT.c.2
debug (identify and fix) errors in a sequence
    Maze Game Project
    Events
    Loops Part 2
    Counting with Mazes
    Build a Sentence
    Research Presentations
    Create Your Own Story Problem
    Loops
    Advanced Data and Programming
    Wildlife Scene Project
    Changes in the Environment
    Introduction to Bee-Bot®: Planning a Program
    Introduction to Coding with LEGO® SPIKE Essential
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    Skills Practice: Events
    Skills Practice: Message Events
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Debugging
    Kibo®: Adding and Subtracting
    Seasonal Project (Summer): Pop the Balloons
    Forever Loop Dance Party
    Code Block Review
    End Block: Program a Race
    Chicken Crossing Game
    Garden Project
    River Crossing Game
    Create a Map
    Tap-a-Mole Game
    Design an Adventure Game
    Patterns and Music
    Introduction to Debugging
    Events (Alpine UT updates)
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Ozobot® Cycle
    Debugging: Events and Sequences
    Create an Original Story Animation
    Debugging: Message Events and Loops
    Speed Block: Bouncy Ball
    Garden Project
    Debugging: Events and Motion
    Maze Game Project
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Sequences: Snowball Fight
    Bowling Game
    Introduction to Repeat Loops