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Elementary Standards Mapping

for TN CS 2

14

Standards in this Framework

Standard Lessons
2.FC.1
Use the menu and tool bar to navigate editing functions.
    Computer Basics
    Introduction to Coding with LEGO® SPIKE Essential
    Minecraft: Education Edition® Basic Gameplay
    LEGO® SPIKE Essential: Design for Changing Weather
2.FC.2
Use a variety of digital tools collaboratively to connect with other learners.
    Minecraft: Education Edition® Basic Gameplay
    Pair Programming: Create a Band
2.FC.3
Ask questions to conduct investigations, solve problems, and test solutions.
    Digital Research 2: Choice Research
    Advanced Data and Programming
    Basic Data and Programming Project
2.FC.4
Select technology or tools to solve a problem or design a solution.
    3D Design: Introduction
    3D Design: Create a Bubble Wand
    Scout Adventures 1: Introducing Scout
    Scout Adventures 2: Scout Starts Exploring
    Scout Adventures 3: Scout Meets a Friend
    Scout Adventures 4: Scout Explores the Forest
    Scout Adventures 5: Scout and Bluebird Help
    Scout Adventures 6: Scout Celebrates with Friends
2.AT.1
Plan and create a design document to illustrate thoughts, ideas, and stories in a sequential (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer).
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
    3D Design: Keyboard Accommodations
    Pair Programming: Create a Band
    Seed Dispersal
    LEGO® SPIKE Essential: Design a Car Sensor
    Choose Your Own Path: Elements of Culture
    About Me Project
    Design an App
    Game Design Project
    Park Cleanup STEM Project with Bee-Bot®
    Park Cleanup STEM Project with Code & Go® Robot Mouse
    Game Design Project
    All About Me!
2.AT.2
Compare and evaluate multiple ways to get a solution.
    Counting with Mazes
    Loops
    Preventing Erosion
    Grid: Solving Mazes
    Introduction to Productivity Software
    Types of Software
2.AT.3
Categorize a group of items based on the attributes of actions of each item, with or without a computing device.
    Identify Shapes by Attributes
    VEX 123®: Defining Shape Attributes
2.DA.1
Use data to make decisions, identify solutions, or determine relationships.
    Digital Research 1: Guided Research
    Advanced Data and Programming
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
    Data Storage with Symbols
2.DA.2
Use if/then reasoning to understand relationships with data.
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
2.DA.3
Collect, create, and organize data in a digital chart or graph.
    Advanced Data and Programming
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
2.NI.1
Identify appropriate and inappropriate behaviors for communicating in a digital environment.
    Impacts of Technology in Our World
    Our Words Have Power (Cyberbullying)
    Strong Usernames and Passwords
    Digital Identity
    Passwords
    Responsible Digital Citizens
2.NI.2
Cite media and/or owners of digital content.
    Giving Credit Through Attributions
2.NI.3
Create a research-based product using online digital tools.
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
    Advanced Data and Programming
    Basic Data and Programming Project
    Basic Data and Programming Project
2.IC.1
Recognize and describe the potential risks and dangers associated with various forms of online communications (e.g., cell phones, social media, digital photos).
    Impacts of Technology in Our World
    Training AI Using Data
    Responsible Digital Citizens