Standards in this Framework
Standard | Lessons |
---|---|
K.FC.1
Locate letters and numbers on the keyboard. |
Minecraft: Education Edition® Basic Gameplay Keyboard Introduction |
K.FC.2
Ask questions to conduct investigations, solve problems, and test solutions. |
Digital Research 2: Choice Research |
K.AT.1
Construct sequential events step-by-step in a logical order. |
Sequences (Unplugged) Impacts of Technology in Our World How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Loops Part 2 Build a Sentence Light and Shadows From ScratchJr to Scratch Research Presentations Story Problems: Add and Subtract within 100 Phases of the Moon Create Your Own Story Problem Our Responsibilities Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Events and Money Wildlife Scene Project Ozobot® Programming 2: More Color Codes Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Place Value: Adding Up to 20 Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: Message Events Skills Practice: ScratchJr Drawing Tools Data Storage and Variables Telling Time LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Divide Shapes into Equal Parts Moving Targets Game Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game The Coordinate Plane Using the Go To Page Block Introduction to the Grid Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers About Me Project Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Flower Garden Functions Project Algebraic Thinking: Finding a Two-Digit Unknown Multiplying Fractions by Whole Numbers Patterns and Music Punctuation Game State Project Preventing Erosion Geographic Effects on Early Civilizations Rates and Unit Rates Multiplying and Dividing Fractions micro:bit® Reaction Game Events (Alpine UT updates) Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 3 Loops: Predator and Prey Scout's Scratch Expedition Part 4 Programming a Cycle Create an Original Story Animation Create a Maze Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Garden Project Pages: Create a Tapping Game Growing Garden Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Sequences: Digital Responsibilities Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Acting with Events Variables: Keeping Score Bowling Game All About Me! Drawing Tools: Nature Walk Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Computational Thinking: Morning Routines Computational Thinking: Evening Routines Computational Thinking: School Day Routines Careers in CS: Coding for Fashion-Retail |
K.DA.1
Collect and organize data. |
Digital Research 2: Choice Research |
K.NI.1
Demonstrate age-appropriate methods for keeping personal information private. |
Keeping Information Safe |