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Elementary Standards Mapping

for Texas 2 Technology Applications

23

Standards in this Framework

Standard Lessons
2.1.A
Identify and communicate a problem or task and break down (decompose) multiple solutions into sequential steps.
    Sequences (Unplugged)
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Introduction to Message Events
    Properties of Matter
    Animal Life Cycles
    Events
    Loops Part 2
    Counting with Mazes
    Research Presentations
    Storytelling Animations
    Create Your Own Story Problem
    Adding within 20 and Sequences (Unplugged)
    Loops
    Storytelling Animations Part 2
    Original Story Animations - Fiction Story
    Advanced Data and Programming
    Wildlife Scene Project
    Changes in the Environment
    VEX 123®: Introduction
    Introduction to Bee-Bot®: Basic Movements
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    Comparing Length with Bee-Bot®
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Needs of Living Things with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Debugging
    Unplugged Introduction to ScratchJr: Part 2
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to the Grid
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Forever Loop Dance Party
    End Block: Program a Race
    Garden Project
    Create a Map
    Tap-a-Mole Game
    Preventing Erosion
    Introduction to Debugging
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Basic Data and Programming Project
    Weather with Code & Go® Robot Mouse
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Debugging: Events and Sequences
    Programming a Cycle
    Debugging: Message Events and Loops
    Speed Block: Bouncy Ball
    Functions: Paint by Numbers
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Basic Data and Programming Project
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    Sequences: Snowball Fight
    Bowling Game
    Introduction to Repeat Loops
    Functions: About Me
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
2.1.B
Identify complex patterns and make predictions based on the pattern.
    Advanced Data and Programming
    Data Patterns and Predictions
2.1.C
Analyze a plan with adult assistance that outlines the steps needed to complete a task.
    Sequences (Unplugged)
    Properties of Matter
    Weather and Seasons
    Adding within 20 and Sequences (Unplugged)
    Introduction to Kibo®
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Create a Map
2.1.D
Create and troubleshoot simple algorithms (step-by-step instructions) that include conditionals such as if-then statements as they apply to an everyday task.
2.2.A
Identify and explore what a variable is in a sequence of code.
    Data Storage and Variables
    Data Storage with Symbols
    Variables: Keeping Score
2.2.B
Use a design process to create a sequence of code that includes loops to solve a simple problem with or without technology.
    Adaptations and Survival: Camouflage
    Introduction to Message Events
    Maze Game Project
    Story Problems: Add and Subtract within 20
    Greater Than and Less Than: Single-Digit Numbers
    Changing Landforms
    Creating Shapes
    Types of Motion
    Animal Life Cycles
    Events
    Story Problems: Add and Subtract within 10
    Place Value: Ones, Tens, and Hundreds
    Loops Part 2
    Counting with Mazes
    Light and Shadows
    From ScratchJr to Scratch
    Research Presentations
    Sound and Pitch
    Story Problems: Add and Subtract within 100
    Storytelling Animations
    Phases of the Moon
    Create Your Own Story Problem
    Living and Nonliving
    Weather and Seasons
    Original Story Animations - Personal Story
    Digital Research 2: Choice Research
    Loops
    Storytelling Animations Part 2
    Sun and Moon, Day and Night
    Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
    Original Story Animations - Fiction Story
    Economic Choices
    Advanced Data and Programming
    Phonics: Letter Sounds
    Cardinal Directions
    Events and Money
    Wildlife Scene Project
    Place Value: Ones and Tens
    Finding an Unknown in a Word Problem
    Changes in the Environment
    Phonics: Digraphs
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    ScratchJr to Scratch: Events and Loops
    Seasons with Bee-Bot®
    Place Value: Adding Up to 20
    Comparing Length with Bee-Bot®
    Introduction to Coding with LEGO® SPIKE Essential
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Needs of Living Things with Bee-Bot®
    Push and Pull with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Repeat Loops
    Skills Practice: Events
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Unplugged Introduction to ScratchJr: Part 2
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Seasonal Project (Fall): Gathering Apples Game
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Code Block Review
    Loops: Catching Butterflies
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    End Block: Program a Race
    Chicken Crossing Game
    Garden Project
    Combining Shapes
    River Crossing Game
    Racing Game
    Create a Map
    3D Shapes
    Digital Greeting Card
    Tap-a-Mole Game
    Preventing Erosion
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Seasons with Code & Go® Robot Mouse
    Weather with Code & Go® Robot Mouse
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Loops: Predator and Prey
    Programming a Cycle
    Create an Original Story Animation
    Pages: Scout's Travels
    Growing Garden
    Maze Game Project
    Sequences: Digital Responsibilities
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Introduction to Events
    Introduction to Repeat Loops
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Design a Snowman
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
2.3.A
Demonstrate personal skills and behaviors, including effective communication, following directions, and mental agility, needed to implement a design process successfully.
    Impacts of Technology in Our World
    Minecraft: Education Edition® Basic Gameplay
    Training AI Using Data
2.3.B
Apply a design process with components such as testing and reflecting to create new and useful solutions to identify and solve for authentic problems.
    Introduction to LEGO® Spike Essential
    Introduction to Coding with LEGO® SPIKE Essential
    LEGO® SPIKE Essential: Design a Moving Statue
    LEGO® SPIKE Essential: Design for Changing Weather
2.4
The student demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to identify and analyze how technology impacts different communities.
    Impacts of Technology in Our World
    What Can AI Do?
    How AI Helps Us
2.5.A
Identify and collect non-numerical data, such as weather patterns, preferred reading genres, and holidays.
    Advanced Data and Programming
    Data Storage and Variables
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
    Data Storage with Symbols
2.5.B
Conduct a basic search independently using provided keywords and digital sources.
    Research Presentations
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
2.6
The student communicates data through the use of digital tools. The student is expected to use a digital tool to individually or collaboratively create and communicate data visualizations such as pictographs and bar graphs.
    Advanced Data and Programming
    Data Patterns and Predictions
2.7
The student identifies appropriate ways to communicate in various digital environments. The student is expected to participate in digital environments to develop responsible and respectful interactions.
    Impacts of Technology in Our World
    Our Responsibilities
    Minecraft: Education Edition® Basic Gameplay
    Training AI Using Data
    Sequences: Digital Responsibilities
    Responsible Digital Citizens
2.8.A
Explain and demonstrate the importance of acceptable use of digital resources and devices as outlined in local policies or acceptable use policy (AUP).
2.8.B
Communicate an understanding that all digital content has owners and explain the importance of respecting others' belongings as they apply to digital content and information.
    Giving Credit Through Attributions
2.9.A
Demonstrate account safety, including creating a strong password and logging off accounts and devices.
    Passwords
    Password Protectors
2.9.B
Compare and contrast private and public information and discuss what is safe to be shared online and with whom.
    Passwords
    Password Protectors
    Responsible Digital Citizens
2.9.C
Discuss cyberbullying and identify examples.
2.10.A
Select and use a variety of applications, devices, and online learning environments to create and share content.
    3D Design: Introduction
    3D Design: Create a Bubble Wand
2.10.B
Identify, compare, and describe the function of basic computer hardware, including a variety of input and output devices, and software applications using accurate terminology.
    Input Devices
    Computer Basics
    Types of Software
2.10.C
Operate a variety of developmentally appropriate digital tools and resources to perform software application functions such as reviewing digital artifacts and designing solutions to problems.
    Impacts of Technology in Our World
    How Living Things Survive
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Story Problems: Add and Subtract within 20
    Greater Than and Less Than: Single-Digit Numbers
    Animal Life Cycles
    Place Value: Ones, Tens, and Hundreds
    Build a Sentence
    Light and Shadows
    Research Presentations
    Who Keeps Us Safe?
    Story Problems: Add and Subtract within 100
    Create Your Own Story Problem
    Weather and Seasons
    Decompose Numbers Up to 10
    Sun and Moon, Day and Night
    Ozobot® Programming 2: More Color Codes
    Changes in the Environment
    Introduction to Bee-Bot®: Basic Movements
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    Seasons with Bee-Bot®
    3D Design: Introduction
    Comparing Length with Bee-Bot®
    Introduction to Coding with LEGO® SPIKE Essential
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Introduction to Kibo®
    Kibo®: Communicating Across Distances (Light and Sound)
    Needs of Living Things with Bee-Bot®
    Push and Pull with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: ScratchJr Drawing Tools
    Data Storage and Variables
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    3D Design: Create a Bubble Wand
    Divide Shapes into Equal Parts
    Moving Targets Game
    Punctuation: Write a Great Sentence!
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    LEGO® SPIKE Essential: Design for Changing Weather
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to the Grid
    Identify Shapes by Attributes
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    Code Block Review
    Loops: Catching Butterflies
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    Introduction to Pages
    End Block: Program a Race
    About Me Project
    Chicken Crossing Game
    River Crossing Game
    Racing Game
    Create a Map
    Hide and Seek Game
    Digital Greeting Card
    Algebraic Thinking: Finding a Two-Digit Unknown
    Patterns and Music
    Preventing Erosion
    Drawing Tools: Fairy Tale Painting
    Drawing Tools: Farm Scene
    Training AI Using Data
    Seasons with Code & Go® Robot Mouse
    Weather with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Push and Pull with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Ozobot® Timeline
    Park Cleanup STEM Project with Bee-Bot®
    Park Cleanup STEM Project with Code & Go® Robot Mouse
    Debugging: Events and Sequences
    Loops: Predator and Prey
    Programming a Cycle
    Debugging: Message Events and Loops
    Pages: Dragon Story
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Animal Sounds
    Moving Targets Game
    Transportation Speeds and Sounds
    Variables: Keeping Score
    All About Me!
    Drawing Tools: Nature Walk
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
2.10.D
Practice ergonomically correct keyboarding techniques and developmentally appropriate hand and body positions.
    Mouse Practice
    Keyboard Introduction
2.10.E
Identify, locate, and practice using keys on the keyboard, including secondary actions of different keys such as "@," "#," "$," and "?".
    Keyboard Introduction