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Elementary Standards Mapping

for Texas K Technology Applications

18

Standards in this Framework

Standard Lessons
K.1.A
Identify a problem or task such as making a sandwich and break it down (decompose) into smaller pieces.
    Sequences (Unplugged)
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Introduction to Message Events
    Properties of Matter
    Animal Life Cycles
    Events
    Loops Part 2
    Counting with Mazes
    Research Presentations
    Storytelling Animations
    Create Your Own Story Problem
    Adding within 20 and Sequences (Unplugged)
    Loops
    Storytelling Animations Part 2
    Original Story Animations - Fiction Story
    Advanced Data and Programming
    Wildlife Scene Project
    Changes in the Environment
    VEX 123®: Introduction
    Introduction to Bee-Bot®: Basic Movements
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    Comparing Length with Bee-Bot®
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Needs of Living Things with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Debugging
    Unplugged Introduction to ScratchJr: Part 2
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to the Grid
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Forever Loop Dance Party
    End Block: Program a Race
    About Me Project
    Create a Map
    Design an Adventure Game
    Preventing Erosion
    Introduction to Debugging
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Debugging: Events and Sequences
    Programming a Cycle
    Debugging: Message Events and Loops
    Pong Game
    Create a Maze
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Click-a-Mole
    Message Events: Scout Plays in the Forest
    Program an AI Chatbot
    Functions: Paint by Numbers
    Debugging: Events and Motion
    Message Events: Simon Says
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    Sequences: Snowball Fight
    Acting with Events
    Code Tunes
    Bowling Game
    All About Me!
    Introduction to Repeat Loops
    Functions: About Me
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
    Careers in CS: Litter Free Communities
    Computational Thinking: Design an Obstacle Course
    CS Innovators: Grace Hopper
    Careers in CS: Coding for Fashion-Retail
    Computational Thinking: Design a School
    Computational Thinking: Design a Neighborhood
    AI Chatbots
K.1.B
Identify simple patterns and make predictions based on the patterns.
    Advanced Data and Programming
    Patterns and Music
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
K.1.C
Identify algorithms (step-by-step instructions) using a sequential process such as first, next, then, and last.
    Sequences (Unplugged)
    Properties of Matter
    Weather and Seasons
    Adding within 20 and Sequences (Unplugged)
    Introduction to Kibo®
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Create a Map
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Sequences (Unplugged)
    Sequences: Snowball Fight
    Acting with Events
    Bowling Game
    Computational Thinking: Morning Routines
    Computational Thinking: Evening Routines
    Computational Thinking: School Day Routines
K.2
Create a sequence of code with or without technology such as solving a maze using drag-and-drop programming or creating step-by-step directions for student movement to a specific location
    Sequences (Unplugged)
    VEX 123®: Defining Shape Attributes
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Code Block Review
    Racing Game
    Create a Map
    3D Shapes
    Digital Greeting Card
    Naming Numbers Game
    Functions: Paint by Numbers
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Sequences (Unplugged)
    Acting with Events
    Functions: About Me
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
    Loops: Sphero® Underwater Exploration
    Conditionals: Sphero® Shark Race
K.3.A
Practice personal skills, including following directions, needed to successfully implement design processes.
    Scratch Digital Greeting Card
    LEGO® SPIKE Essential: Design a Moving Statue
    Computational Thinking: Morning Routines
    Computational Thinking: Evening Routines
    Computational Thinking: School Day Routines
K.3.B
Use a design process with components such as asking questions, brainstorming, or storyboarding to identify and solve authentic problems with adult assistance
    Introduction to LEGO® Spike Essential
    Introduction to Coding with LEGO® SPIKE Essential
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Seed Dispersal
    LEGO® SPIKE Essential: Design for Changing Weather
    Chicken Crossing Game
    Park Cleanup STEM Project with Bee-Bot®
    Park Cleanup STEM Project with Code & Go® Robot Mouse
K.4.A
Communicate an understanding that data is information collected about people, events, or objects such as computer searches and weather patterns.
    Digital Research 2: Choice Research
    Advanced Data and Programming
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
K.4.B
Communicate with adult assistance the idea that digital devices can search for and retrieve information.
    Research Presentations
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
K.5
Identify and demonstrate responsible behavior within a digital environment.
    Impacts of Technology in Our World
    Our Responsibilities
    Minecraft: Education Edition® Basic Gameplay
    Training AI Using Data
    Machine Learning: AutoDraw
    Sequences: Digital Responsibilities
    Online Etiquette
    Keeping Information Safe
    Positive Online Behavior
K.6.A
Demonstrate acceptable use of digital resources and devices as outlined in local policies or acceptable use policy (AUP).
K.6.B
Communicate an understanding that all digital content has owners.
    Giving Credit Through Attributions
K.7.A
Identify ways to keep a user account safe, including not sharing login information and logging off accounts and devices.
    Passwords
    Online Etiquette
    Keeping Information Safe
K.7.B
Identify and discuss what information is safe to share online such as hobbies and likes and dislikes and what information is unsafe such as identifying information.
    Passwords
    Online Etiquette
    Keeping Information Safe
K.8.A
Use a variety of applications, devices, and online learning environments to engage with content.
K.8.B
Identify basic computer hardware, including a variety of input and output devices, and software using accurate terminology.
    Input Devices
    Types of Software
K.8.C
Perform software application functions such as opening an application and modifying, printing, and saving digital artifacts using a variety of developmentally appropriate digital tools and resources.
    Scout Adventures 1: Introducing Scout
    Scout Adventures 2: Scout Starts Exploring
    Scout Adventures 3: Scout Meets a Friend
    Scout Adventures 4: Scout Explores the Forest
    Scout Adventures 5: Scout and Bluebird Help
    Scout Adventures 6: Scout Celebrates with Friends
    Types of Software
K.8.D
Practice ergonomically correct keyboarding techniques and developmentally appropriate hand and body positions.
    Keyboard Introduction
K.8.E
Identify, locate, and practice using keys on the keyboard, including letters, numbers, and special keys such as space bar and backspace.
    Keyboard Introduction