In this lesson students learn about the Unity game engine and ways it’s been used in the video game development industry. Students reflect on how Unity is used to efficiently and effectively develop various types of video games.
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In this lesson students learn how to set up a Unity account and install the Unity software with Unity Hub.
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In this lesson students learn about submitting Unity projects and use the Unity software and CodeHS platform to send projects and assignments to their teacher.
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In this lesson students learn about Unity’s interface and GameObjects. Students will create a GameObject, add a material, and transform it.
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Students learn how to obtain and manage assets from multiple sources in a Unity project.
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Students learn how to use C# scripts from the CodeHS editor and import them into their Unity projects.
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