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Standards Mapping

for Pennsylvania STEELS Technology and Engineering 6-8

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38

Standards in this Framework

21

Standards Mapped

55%

Mapped to Course

Standard Lessons
3.5.6-8.A
Research information from various sources to use and maintain technological products or systems.
  1. 2.6 Troubleshooting
3.5.6-8.B
Use instruments to gather data on the performance of everyday products.
3.5.6-8.C
Hypothesize what alternative outcomes (individual, cultural, and/or environmental) might have resulted had a different technological solution been selected.
3.5.6-8.D
Analyze how the creation and use of technologies consumes renewable, non-renewable, and inexhaustible resources; creates waste; and may contribute to environmental challenges.
3.5.6-8.E
Consider the impacts of a proposed or existing technology and devise strategies for reducing, reusing, and recycling waste caused by its creation.
3.5.6-8.F
Analyze examples of technologies that have changed the way people think, interact, live, and communicate.
  1. 2.1 History of Computers
  2. 9.7 The Impact of the Internet
  3. 10.1 Project: The Effects of the Internet
3.5.6-8.G
Analyze how an invention or innovation was influenced by the context and circumstances in which it is developed.
  1. 2.1 History of Computers
  2. 5.2 History of Cryptography
3.5.6-8.H
Evaluate trade-offs based on various perspectives as part of a decision process that recognizes the need for careful compromises among competing factors.
3.5.6-8.I
Examine the ways that technology can have both positive and negative effects at the same time.
  1. 4.1 Digital Footprint and Reputation
  2. 9.7 The Impact of the Internet
  3. 10.1 Project: The Effects of the Internet
3.5.6-8.J
Use tools, materials, and machines to safely diagnose, adjust, and repair systems.
  1. 2.6 Troubleshooting
3.5.6-8.K
Use devices to control technological systems.
  1. 3.2 Setting Up your micro:bit
  2. 3.4 Variables
3.5.6-8.L
Design methods to gather data about technological systems.
  1. 1.20 Using Data to Refine Game Mechanics
  2. 7.6 Test
3.5.6-8.M
Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
  1. 7.5 Prototype
  2. 7.6 Test
3.5.6-8.N
Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
  1. 7.4 Ideate
  2. 7.6 Test
3.5.6-8.O
Interpret the accuracy of information collected.
3.5.6-8.P
Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
  1. 7.4 Ideate
  2. 7.6 Test
3.5.6-8.Q
Apply a technology and engineering design thinking process.
  1. 7.1 Intro to Design Thinking
  2. 7.5 Prototype
  3. 7.7 Build Your Website!
3.5.6-8.R
Develop innovative products and systems that solve problems and extend capabilities based on individual or collective needs and wants.
  1. 6.16 Project: Your First Website, Pt 2
  2. 7.2 Empathy
  3. 7.7 Build Your Website!
3.5.6-8.S
Illustrate the benefits and opportunities associated with different approaches to design.
3.5.6-8.T
Create solutions to problems by identifying and applying human factors in design.
  1. 7.2 Empathy
  2. 7.3 Define
3.5.6-8.U
Evaluate and assess the strengths and weaknesses of various design solutions given established principles and elements of design.
  1. 7.1 Intro to Design Thinking
  2. 7.6 Test
3.5.6-8.V
Refine design solutions to address criteria and constraints.
  1. 1.20 Using Data to Refine Game Mechanics
  2. 7.6 Test
  3. 7.7 Build Your Website!
3.5.6-8.W
Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
  1. 7.3 Define
3.5.6-8.X
Defend decisions related to a design problem.
3.5.6-8.Y
Compare, contrast, and identify overlap between the contributions of science, technology, engineering, and mathematics in the development of technological systems.
3.5.6-8.Z
Analyze how different technological systems often interact with economic, environmental, and social systems.
3.5.6-8.AA
Adapt and apply an existing product, system, or process to solve a problem in a different setting.
3.5.6-8.BB
Demonstrate how knowledge gained from other content areas affects the development of technological products and systems.
3.56-8.CC
Consider historical factors that have contributed to the development of technologies and human progress.
  1. 2.1 History of Computers
  2. 5.2 History of Cryptography
3.5.6-8.DD
Engage in a research and development process to simulate how inventions and innovations have evolved through systematic tests and refinements.
  1. 5.3 Basic Crypto Systems: Caesar Cipher
  2. 5.4 Basic Crypto Systems: Cracking Caesar
  3. 5.5 Basic Crypto Systems: Vigenere Cipher
3.5.6-8.EE
Differentiate between inputs, processes, outputs, and feedback in technological systems.
  1. 1.12 User Input
  2. 2.2 Computer Organization
3.5.6-8.FF
Demonstrate how systems thinking involves considering relationships between every part, as well as how the systems interact with the environment in which it is used.
  1. 9.2 Internet Hardware
  2. 9.5 Routing
  3. 9.6 Packets and Protocols
3.5.6-8.GG
Create an open-loop system that has no feedback path and requires human intervention.
3.5.6-8.HH
Create a closed-loop system that has a feedback path and requires no human intervention.
3.5.6-8.II
Predict outcomes of a future product or system at the beginning of the design process.
3.5.6-8.JJ
Apply informed problem-solving strategies to the improvement of existing devices or processes or the development of new approaches.
  1. 1.20 Using Data to Refine Game Mechanics
  2. 2.6 Troubleshooting
  3. 7.6 Test
3.5.6-8.KK
Explain how technology and engineering are closely linked to creativity, which can result in both intended and unintended innovations.
3.5.6-8LL
Compare how different technologies involve different sets of processes.